Posts tagged ‘reid’

Liar’s Poker: a tricky problem, part 2

I recently wrote about a card game called Liar’s Poker and my endeavours to find an optimal strategy for the final round. Some extra progress has been made, but it’s still a long ways off. Despite what I wrote when I edited my previous post, I’m no longer convinced that we can adapt Simplex or a gradient descent algorithm to solve this. It turns out that although the gradient function is piecewise linear, there are an exponential number of different linear regions in it, and I’m not convinced we can do something like Simplex without enumerating them all. but here’s some other stuff Reid and I have done on the problem:

More strategies and proofs and stuff →

Liar’s Poker: a tricky problem

Liar’s Poker is a card game we sometimes play around the office. It’s a pretty simple game to learn if you’re already familiar with poker hands: the rules to Liar's Poker, followed by some work figuring out the strategy for the final round →